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Digital Art Lesson Plan

Instructor: Tammy Galloway

Tammy teaches business courses at the post-secondary and secondary level and has a master's of business administration in finance.

In this lesson plan, students will learn about the history of digital art and how it's created by reading the lesson, answering discussion questions, completing an assignment and taking a quiz.

Learning Objectives

After this lesson students will be able to:

  • define digital art
  • discuss the history of digital art
  • explain how digital art is used today

Length

60 minutes; extension (optional) 30 minutes

Curriculum Standards

  • CCSS.ELA-Literacy.RH.11-12.4

Determine the meaning of words and phrases as they are used in a text, including analyzing how an author uses and refines the meaning of a key term over the course of a text (e.g., how Madison defines faction in Federalist No. 10).

  • CCSS.ELA-Literacy.RH.11-12.5

Analyze in detail how a complex primary source is structured, including how key sentences, paragraphs, and larger portions of the text contribute to the whole.

  • CCSS.ELA-Literacy.RH.11-12.7

Integrate and evaluate multiple sources of information presented in diverse formats and media (e.g., visually, quantitatively, as well as in words) in order to address a question or solve a problem.

Materials

  • Computers with Adobe Illustrator or similar application and a color printer
  • A photo of digital art

Instructions

  • Begin the lesson by showing students a photo of digital art and ask them to discuss the details.
  • Now explain that they are going to learn about the history and how to create digital art.
  • Distribute the What is Digital Art? - Definition, History & Examples lesson, choose a volunteer to read 'What Is Digital Art?' out loud, then start the following discussion:
    • What is digital art?
    • Identify three main functions performed by using digital art.
    • Have you created digital art? If so, discuss your experience.
  • Next, select a volunteer to read 'Beginnings Of Digital Art', then pose these discussion questions:
    • What is an algorithm and how was it used to make computer-generated art?
    • Define a pixel.
    • Who were the first to create digital art? What did they create?
  • Now choose another student to read 'Growth Of A Medium' and ask the class to answer the following:
    • Explain the digital art experience surrounded by the happenings.
    • Who was the 'Father of Video Art' and what significance did he bring to digital art?
    • What is installation and how does it impact digital art?
  • Afterwards, ask students to read the 'Lesson Summary' independently.
  • Then distribute the lesson quiz, pair students and ask them to answer each question.
  • Then review for accuracy.

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