Dr. Seuss' Wacky Wednesday Lesson Plan

Instructor: Kerry Gray

Kerry has been a teacher and an administrator for more than twenty years. She has a Master of Education degree.

This lesson plan may be used to help your students learn to ask questions about the text and understand how illustrations bring meaning to the text while reading 'Wacky Wednesday' by Theo. LeSieg (Dr. Seuss). Two activities will get students engaged in the story.

Learning Objective

Upon completion of this lesson on Wacky Wednesday by Theo. LeSieg (Dr. Seuss), students will be able to:

  • Ask and answer questions about the text.
  • Understand the relationship between illustrations and text.

Time Length

90 minutes

Common Core Curriculum Standards

CCSS.ELA-LITERACY.RL.2.1

Ask and answer such questions as who, what, where, when, why, and how to demonstrate understanding of key details in a text.

CCSS.ELA-LITERACY.RL.2.7

Use information gained from the illustrations and words in a print or digital text to demonstrate understanding of its characters, setting, or plot.

Lesson Instructions and Activities

Vocabulary

Students will be able to read and understand the following key vocabulary terms:

  • Believe
  • Fool
  • Knocked over
  • Wacky

Materials

  • Copies of Wacky Wednesday by Theo. LeSieg (Dr. Seuss)
  • Index cards
  • Pencils
  • Dice
  • Mini whiteboards
  • Dry-erase markers
  • Eraser
  • A variety of cartoons with words marked out

Reading and Discussion

  • Preview vocabulary from the story with students.
  • While reading Wacky Wednesday by Theo. LeSieg (Dr. Seuss) to students, pause at the appropriate times to ask the following discussion questions:
    • What was the first wacky thing the character saw?
    • Turn and talk: How do you think the shoes got on the wall?
    • Name the wacky things on each page.
    • Why do you think all of these things are happening?
    • What do the Sutherland sisters think the problem is?
    • What does Miss Bass think the problem is?
    • How does Patrolman McGann react when the narrator runs into him?
    • How does the narrator solve the problem.
    • Turn and talk: What is the wackiest thing that has ever happened to you?

Book Review Game

Materials needed: index cards, pencils, copy of book, dice, mini white boards, dry-erase markers, erasers

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