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AP Physics 1: Exam Prep12 chapters | 136 lessons

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Lesson Transcript

Instructor:
*David Wood*

David has taught Honors Physics, AP Physics, IB Physics and general science courses. He has a Masters in Education, and a Bachelors in Physics.

After watching this video, you will be able to explain what kinematics is, list the five most important kinematics equations, and use them to solve problems. A short quiz will follow.

**Kinematics** is the study of motion, without reference to the forces that cause that motion. Or in other words, kinematics focuses on position, velocity and acceleration, and doesn't deal with forces. In kinematics there are five important quantities: displacement (change in position), initial velocity, final velocity, acceleration, and time.

**Initial velocity** is how fast an object is moving at *t* = 0. **Final velocity** is how fast an object is moving when a time (*t*) is over. **Displacement** is how much the position changed by during that time (*t*). **Acceleration** is the rate at which the velocity changed during the time (*t*). And time is just...well, it's the time - the time that you're interested in, the time during which the object was moving, accelerating, or whatever.

In kinematics, we solve problems using graphs and equations. Today, we're going to focus on the equations.

There are five main kinematics equations you need to know about to solve problems.

In these five equations, *t* is the time measured in seconds, *vi* is the initial velocity measured in meters per second, *vf* is the final velocity measured in meters per second, *a* is the acceleration, measured in meters per second squared, and *y* (or sometimes *x*) is the displacement, measured in meters.

It's also important to note that for falling objects, the acceleration (*a*) is the acceleration due to gravity (*g*), which is always negative 9.8 meters per second squared.

Each of the five equations has four variables in it, with one variable missing. Whenever you're solving kinematics problems, you should be given three numbers, and asked to find a fourth. So all you have to do is find the equation with those four quantities in it, plug numbers in, and solve.

Let's go through an example of how to use the equations. Let's say a ball is dropped from a height of 6 meters, and it falls until it reaches the ground. How long does it take to reach the ground?

Well, first of all we should write down what we know. The displacement *y* is -6 meters. Why negative? Well, it's falling downwards. Usually in physics, we call upwards positive and downwards negative. This is rather arbitrary, though, and as long as all your signs are consistent, you should get the same answer.

Okay, now we have a potential problem: there are no other numbers in the question. But, the question tells us things that sneakily give us some other numbers we can use. For one thing the ball is falling, meaning falling under gravity. So the acceleration, as for all falling objects, is -9.8. Again, negative because the acceleration is pointed down.

And the question also tells us that the ball is dropped, which means that the initial velocity is zero. When you drop a ball, for the instant you let go of it, it isn't moving and its velocity is zero. And we're asked to find the time, *t*, so *t* = ?.

Okay, so we know three numbers, and we're asked to find a fourth. So this problem is solvable.

We need to find the equation out of the five, that contains *y*, *vi*, *a* and *t*. And that equation is this one:

*y* = *vit* + 1/2*at*^2

We plug numbers into this equation, like this:

The first term is equal to zero, so that part disappears. Then rearrange to make *t* the subject and type the numbers into a calculator. And we get *t* = 1.1 seconds. And that's it; that's our answer.

**Kinematics** is the study of motion, without reference to the forces that cause the motion. In kinematics, there are five important quantities: displacement (change in position), initial velocity, final velocity, acceleration, and time. **Initial velocity** is how fast an object is moving at *t*= 0. **Final velocity** is how fast an object is moving when a time *t* is over. **Displacement** is how much the position changed by during the time *t*. **Acceleration** is the rate at which the velocity changed during the time *t*. And time is just...well, it's the time.

There are five main kinematics equations you need to know about to solve problems. In these five equations, *t* is the time measured in seconds, *vi* is the initial velocity measured in meters per second, *vf* is the final velocity measured in meters per second, *a *is the acceleration, measured in meters per second squared, and *y* (or sometimes *x*) is the displacement, measured in meters.

It's also important to note that for falling objects, the acceleration *a* is the acceleration due to gravity, *g*, which is always negative 9.8 meters per second squared. Each of the five equations has four variables in it, with one variable missing. Whenever you're solving kinematics problems, you should be given three numbers and asked to find a fourth. So all you have to do is find the equation with those four quantities in it, plug numbers in, and solve.

Following this lesson, you'll be able to:

- Define kinematics
- Describe the five quantities in kinematics
- Identify the five main kinematics equations
- Solve problems using these equations

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AP Physics 1: Exam Prep12 chapters | 136 lessons

- What is Kinematics? - Studying the Motion of Objects 3:29
- Scalars and Vectors: Definition and Difference 3:23
- What is Position in Physics? - Definition & Examples 4:42
- Distance and Displacement in Physics: Definition and Examples 5:26
- Speed and Velocity: Difference and Examples 7:31
- Acceleration: Definition, Equation and Examples 6:21
- Significant Figures and Scientific Notation 10:12
- Uniformly-Accelerated Motion and the Big Five Kinematics Equations 6:51
- Representing Kinematics with Graphs 3:11
- Ticker Tape Diagrams: Analyzing Motion and Acceleration 4:36
- What are Vector Diagrams? - Definition and Uses 4:20
- Using Position vs. Time Graphs to Describe Motion 4:35
- Determining Slope for Position vs. Time Graphs 6:48
- Using Velocity vs. Time Graphs to Describe Motion 4:52
- Determining Acceleration Using the Slope of a Velocity vs. Time Graph 5:07
- Velocity vs. Time: Determining Displacement of an Object 4:22
- Understanding Graphs of Motion: Giving Qualitative Descriptions 5:35
- Free Fall Physics Practice Problems 8:16
- Graphing Free Fall Motion: Showing Acceleration 5:24
- The Acceleration of Gravity: Definition & Formula 6:06
- Projectile Motion: Definition and Examples 4:58
- Projectile Motion Practice Problems 9:59
- Kinematic Equations List: Calculating Motion 5:41
- Go to AP Physics 1: Kinematics

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