Two-Step Equations Games & Activities

Instructor: David Wood

David has taught Honors Physics, AP Physics, IB Physics and general science courses. He has a Masters in Education, and a Bachelors in Physics.

Being good at solving math problems is all about practice, practice, practice! Students can learn and have fun while they practice solving two-step equations with these games and activities.

Two-Step Equations Games & Activities

When students first try two-step algebra problems, it can be a bit daunting. If they've been used to simple problems that only take one step to solve, moving on to problems where they have to think more carefully and strategize can be difficult. However, two-step problems are important because they're the doorway to multi-step problems and more advanced algebra and math. So, it's important that our students truly understand them. We can make sure their understanding is strong, and keep them engaged as they learn, with some games and activities. Here are some ideas that work well for two-step equations.

Equation Journey

For this activity, create a game board on a worksheet made up of a series of pathways made up of squares, with arrows between each square. Every square should contain a two-step equation to solve. Inside each arrow should be written a possible answer to each problem. When they solve it, the solution will tell them which path to take on the journey. By moving from square to square, they can eventually find their way to the finish. However a single mistake can mess up the journey, and cause them to have to go back and check their work. Students can complete this activity for fun, or compete to be the first to finish the journey. Journeys can be themed in various ways: a spaceship moving through space, and exploration of a jungle swamp, or Indiana Jones exploring an underground tomb.

Two-Step Bingo

A bingo game can be created from two-step equation problems. Give students a bingo card with numbers on it, just like a normal one. However, instead of calling out numbers, write down two-step equations on the board for students to solve. If they have the answer on their bingo card, they can mark it off with a circle or a cross. As soon as a student has crossed off all the squares on their bingo card, they can shout ''Bingo!'' to win the game.

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