Using Gamification to Enhance Survey Design


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Which of the following would NOT be considered a PBL gamification solution?

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1. Google is looking to increase feedback on a survey they sent out to users of their Google Play software which allows them to listen to music. So far, there has been a high number of respondents who quit the survey prior to completion. Which of the following would be a gamification tactic that could increase survey completion?

2. Which of the following is NOT an example of a reward system?

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About This Quiz & Worksheet

With this short quiz/worksheet, you can answer questions on gamification in surveys. You'll be required to know about PBL gamification solutions and a gamification tactic for increasing survey completion.

Quiz & Worksheet Goals

Questions will assess your understanding of the following:

  • Reward systems
  • Gamification definition
  • Tactic that can guide respondents through a survey

Skills Practiced

  • Defining key concepts - make sure you can correctly define gamification
  • Knowledge application - use your knowledge to answer questions about a gamification tactic that helps respondents to finish a survey and examples of PBL gamification solutions
  • Information recall - access the knowledge you've gained regarding a tactic that ensures survey completion

Additional Learning

For further study on gamification, you can review the lesson called Using Gamification to Enhance Survey Design. These key points will be discussed:

  • Importance of making surveys fun
  • Examples of gamification tactics
  • Demographic data collected by surveys