Copyright

The Most Dangerous Game: Tone & Mood

Instructions:

Choose an answer and hit 'next'. You will receive your score and answers at the end.

question 1 of 3

What is tone?

Create Your Account To Take This Quiz

As a member, you'll also get unlimited access to over 79,000 lessons in math, English, science, history, and more. Plus, get practice tests, quizzes, and personalized coaching to help you succeed.

Try it risk-free
Try it risk-free for 30 days. Cancel anytime
Already registered? Log in here for access

1. What is mood?

2. What is the tone like on the yacht?

Create your account to access this entire worksheet
A Premium account gives you access to all lesson, practice exams, quizzes & worksheets
Access to all video lessons
Quizzes, practice exams & worksheets
Certificate of Completion
Access to instructors
Create an account to get started Create Account

About This Quiz & Worksheet

These questions will test what you know about the use of tone and mood in the novel The Most Dangerous Game. They will ask you about specific points in the novel, as well as the general flow.

Quiz & Worksheet Goals

This quiz will help you measure your knowledge of:

  • What the tone on the yacht is
  • How the mood of the end of the story can be described
  • What the mood is when Zaroff reveals his plan

Skills Practiced

  • Reading comprehension - ensure that you draw the most important information from the material, such as how the mood at the end of the novel can be described
  • Defining key concepts - ensure that you can accurately define main phrases, such as mood and tone
  • Knowledge application - use your knowledge to answer questions about the tone and mood at different points in the novel

Additional Learning

Improve your understanding of these literary concepts using the lesson titled The Most Dangerous Game: Tone & Mood. You will go over topics like:

  • How an author can use tone to affect the mood and vice versa
  • What the tone of focus shows about Rainsford
  • Ways shorter sentences mixed with cultured interludes help move the story during the hunt
Support