How Video Games Can Support Learning


Choose an answer and hit 'next'. You will receive your score and answers at the end.

question 1 of 3

Video games help students to

Create Your Account To Take This Quiz

As a member, you'll also get unlimited access to over 79,000 lessons in math, English, science, history, and more. Plus, get practice tests, quizzes, and personalized coaching to help you succeed.

Try it risk-free
Try it risk-free for 30 days. Cancel anytime
Already registered? Log in here for access

1. Video games enhance instruction by

2. Video games are an added bonus to teachers because

Create your account to access this entire worksheet
A Premium account gives you access to all lesson, practice exams, quizzes & worksheets
Access to all video lessons
Quizzes, practice exams & worksheets
Certificate of Completion
Access to instructors
Create an account to get started Create Account

About This Quiz & Worksheet

Use this quiz/worksheet combo to help you test your understanding of how to use video games to support learning. Topics you'll be assessed on include ways video games enhance instruction as well as how video games can be seen as an added bonus for teachers.

Quiz & Worksheet Goals

In these assessments you'll be tested on:

  • The purpose of video games in helping students
  • Ways video games enhance instruction
  • Why video games are an added bonus to teachers
  • Ways video games support learning

Skills Practiced

This quiz and worksheet allows students to test the following skills:

  • Interpreting information - verify that you can read information regarding ways video games enhance instruction and interpret it correctly
  • Information recall - access the knowledge you've gained regarding problem solving in relation to using video games in the classroom
  • Knowledge application - use your knowledge to answer questions about ways video games support learning

Additional Learning

To learn more about classroom strategies, review the accompanying lesson How Video Games Can Support Learning. This lesson covers the following objectives:

  • Relate three ways video games can be used effectively in the classroom
  • Tell two ways video game use in the classroom are a bonus for teachers as well as their students
  • Understand how video games in the classroom can be effective learning and teaching tools