Ch 5: CSET Business - Programming

About This Chapter

Study programming concepts by watching video lessons. Track your progress with self-assessment quizzes to help you understand the programming questions on the California Subject Tests for Teachers (CSET) Business Subtest III.

CSET Business Subtest III: Programming - Chapter Summary

The lessons in this chapter introduce you to computer components, operating systems and functions. Use these lessons to expand your knowledge of subjects you'll need to know for the CSET Business Subtest III. Videos will cover:

  • Introductory programming
  • Basic elements of programming
  • How to write a program
  • How to organize data arrays and structures
  • Analysis and flow charts
  • Types of computer data: numeric data, alphanumeric data, and special characters
  • Programming languages: pseudocode, syntax, and logic
  • Web page design
  • How to use pseudocode to map code
  • Procedural programming versus object-oriented programming (OOP)

Using clear, everyday language and examples you can relate to, the videos in the programming chapter help you learn about topics similar to those that come up on the CSET Business Subtest III.

CSET Business - Programming: Objectives

The CSET Business examination will test you on your ability to meet basic business skill requirements and demonstrate business competence and knowledge in preparation for California teacher licensing in this subject. Subtest III makes up one-third of the CSET Business exam. For the programming portion of CSET Business Subtest III, you'll have to:

  • Compare programming languages and be able to identify structured programming characteristics of at least one of them
  • Understand programming logic, design, and concepts
  • Understand how to customize and use common business software applications, such as databases and spreadsheets

You'll answer 40 multiple-choice questions on the CSET Business Subtest III. Of these, 15 cover the business environment and communication, and 25 cover information technology. This chapter's video lessons include a self-assessment quiz so you get experience with questions similar to those on the exam.

Subtest III also includes two constructed-response questions, which require you to analyze, interpret, discuss, or otherwise respond to a quotation, an introductory paragraph, a map, an example situation, or another resource. One constructed-response question is short and focused, and the other requires a more detailed answer. After reinforcing your knowledge of programming with our video lessons, you can feel confident going into the CSET Business Subtest III.

8 Lessons in Chapter 5: CSET Business - Programming
Test your knowledge with a 30-question chapter practice test
What Is Programming? - Definition & Introduction for Beginning Programmers

1. What Is Programming? - Definition & Introduction for Beginning Programmers

This lesson will give a quick but thorough overview of what programming is, what we need to know to program, and the contents of our programming toolbox.

5 Basic Elements Of Programming

2. 5 Basic Elements Of Programming

There are five basic programming elements, or operations: input, output, arithmetic, conditional, and looping. Every program uses at least two of these. This lesson will describe each one to you and show you examples in simple code.

How to Write a Program: Coding, Testing & Debugging

3. How to Write a Program: Coding, Testing & Debugging

Programmers use an integrated development environment for formatting code, checking syntax, and testing programs. Learn about some of the specific tools used by programmers, such as syntax highlighting, autocompletion, and debugging.

Programming Logic & Syntax: The Programming Toolbox

4. Programming Logic & Syntax: The Programming Toolbox

A programming language has its own syntax that dictates how words and symbols can be put together to form a program. Learn about programming's use of statements, variables and keywords in this video lesson.

How to Organize Data Using Data Structures: Files, Arrays, Lists and Others

5. How to Organize Data Using Data Structures: Files, Arrays, Lists and Others

A data structure is a collection of data elements that are organized in some way. Learn about the different types of data structures in programming, such as files, lists, arrays, stacks, queues and trees.

Using Pseudocode to Map Code

6. Using Pseudocode to Map Code

Pseudocode is a plain English version of the detailed steps of a computer program that can be read by non-programmers. Learn about using pseudocode to implement the logic of a program before writing the actual code.

Object-Oriented Programming vs. Procedural Programming

7. Object-Oriented Programming vs. Procedural Programming

There are several alternative approaches to the programming process. Two of the most important approaches are procedural programming and object-oriented programming. Learn about the differences between these two approaches in this video lesson.

Web Page Design and Programming Languages: HTML, XHTML, XML, CSS & JavaScript

8. Web Page Design and Programming Languages: HTML, XHTML, XML, CSS & JavaScript

Web design is the creation and visual design of documents displayed on the World Wide Web. It is important to create engaging and visually appealing websites to attract and retain customers. Many factors must be considered when designing a website. This video will explore the steps in Web design and the programming languages needed to create a dynamic and interactive website.

Chapter Practice Exam
Test your knowledge of this chapter with a 30 question practice chapter exam.
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Practice Final Exam
Test your knowledge of the entire course with a 50 question practice final exam.
Not Taken

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