About This Chapter
Digital Media Regulation - Chapter Summary
In today's digital age, it has become important for digital media to be regulated. This comprehensive chapter examines the technologies, rules, laws and agencies that have been put into place to regulate electronic theft, identity theft, fraud, online privacy and other digital issues. You can reinforce your understanding of these concepts by taking the accompanying lesson quizzes and chapter exam. These resources are accessible on any computer or mobile device, and you can study whenever you have free time. When you're finished working through the chapter, you should be equipped to:
- Explain how privacy is affected by technology and how consumer privacy/fraud is affected by e-commerce and m-commerce
- Interpret rules regarding the governing of the media
- Identify state laws and national agencies that regulate social media
- Define the concept of identity theft
- Assess issues and concerns related to open source software and intellectual property
- Summarize the No Electronic Theft Act
1. Impact of Technology on Privacy
Technology has a number of social and ethical implications that cause debate and concern. One specific issue is privacy. Information technology has opened up society and decreased privacy. This lesson will explore a number of privacy issues that are of concern, including electronic surveillance, availability of personal information, cookies and spyware, and workplace monitoring.
2. Impact of e-Commerce and m-Commerce on Consumer Privacy and Fraud
There are a number of challenges in the world of e-commerce and m-commerce stemming from the ease of information exchange over the Internet. The issues discussed in this lesson include consumer privacy and fraud.
3. Practical Application: Evaluating the Impact of Technology & Commerce on Privacy
Privacy is a major concern today for all users of the Internet. Use this practical application to test your knowledge of how consumer privacy is impacted by the use of technology.
4. Rules Governing the Media: Definition & Examples
The First Amendment guarantees freedom of the press, but the government still regulates the media in many ways. This lesson examines the laws, rules and regulations that govern various media outlets.
5. How National Agencies & State Laws Regulate Social Media
Because of its relative newness, social media and its related data are not yet fully litigated. This lesson describes some of the laws that already exist. It also explores some areas not yet fully decided.
6. Identity Theft: Definition & Protection
Read this lesson to learn how damaging it can be to you to have your identity stolen. Also learn what you need to do when your identity is stolen along with ways to protect yourself.
7. Intellectual Property and Open Source Software: Issues and Concerns
One of the defining issues of the Internet era is intellectual property rights. The Internet has made it easy to access digital media and illegally copy it. This lesson will discuss intellectual property including protections through copyrights, trademarks and patents. We will also explore the open source movement and the growing trend toward free, unprotected software.
8. No Electronic Theft Act: Definition & Overview
The No Electronic Theft Act stemmed from the behaviors of a college student, to make it possible to prosecute even without financial gain. In this lesson, you'll receive a primer of the No Electronic Theft Act.
Earning College Credit
Did you know… We have over 200 college courses that prepare you to earn credit by exam that is accepted by over 1,500 colleges and universities. You can test out of the first two years of college and save thousands off your degree. Anyone can earn credit-by-exam regardless of age or education level.
To learn more, visit our Earning Credit Page
Transferring credit to the school of your choice
Not sure what college you want to attend yet? Study.com has thousands of articles about every imaginable degree, area of study and career path that can help you find the school that's right for you.
Other chapters within the Communications 106: Communication in the Digital Age course
- Introduction to Communication
- Mass Communication Theories & Models
- Mass Media & Communication
- Media Literacy Fundamentals
- Economics of Mass Media
- Digital Communication Tools
- Impact of Digital Communication
- Print Media in the Digital Age
- Radio & Recording in the Digital Age
- Television & Movies in the Digital Age
- Video Games in the Digital Age