About This Chapter
Technology in Flipped Classrooms - Chapter Summary
This chapter provides an overview of technology applications in flipped classroom settings. These short lessons break down the pros and cons of using technology in the classrooms. You can also expect to review topics related to one-on-one computing, digital literacy, digital citizenship and the use of videos in flipped classrooms.
These resources can benefit any teacher who wants to flip a classroom or improve their existing flipped classroom set up. Use any computer or mobile device to access these resources. If you have any questions about flipped classroom technology, you can reach out to our instructors online at any time.
How It Helps
- Builds awareness: You'll become more familiar with the benefits of classroom technology use, as well as different models for blended learning.
- Improve technological classroom integration: You'll see how you can more effectively incorporate digital tools, videos and various devices in your classroom.
- Strengthens instructional skills: You'll learn how to effectively teach digital literacy skills to your students.
By the end of the chapter, you should be able to:
- Evaluate different blended learning models
- Assess the advantages and disadvantages of one-to-one computing
- Explain the benefits and disadvantages of bring your own device programs
- Recognize the pros and cons of using computers in classroom settings
- Teach students about digital literacy
- Identify technology tools for classrooms
- Customize learning through the use of digital tools
- Incorporate videos in a flipped classroom
- Discuss the ethics and responsible use of classroom technology
1. What is Blended Learning? - Definition & Models
In this lesson we'll learn how blended learning disrupts the traditional classroom to provide more engaging and meaningful learning experiences for K-12 students. We'll also discuss the various types of models and how to integrate a blended environment.
2. One-to-One Computing in Education: Definition, Pros & Cons
One-to-one computing refers to the process of making sure all students in an educational setting have a computer or some other electronic device in their hands for learning. In this lesson, we will explore the pros and cons of one-to-one computing.
3. Bring Your Own Device: Pros & Cons in Schools
Should personal smartphones, tablets, and laptops be permitted in schools? What benefits and risks may be involved? Some schools participate in bring your own device programs. This lesson will discuss the pros and cons of bring your own device.
4. Computers in the Classroom: Benefits & Disadvantages
Computers are becoming an increasingly common tool in the classroom. This lesson will explain some of the benefits as well as the disadvantages of having computers in the classroom.
5. Teaching Digital Literacy in the Classroom
Digital literacy is an important skill for your students to learn. This lesson will provide strategies and tips for teaching digital literacy in your classroom.
6. Classroom Technology Tools
In the past, a film projector was the height of technology in schools. Today, teachers have technology at their fingertips on a daily basis. What are these tools and how are they being used? This video lesson will bring you up to speed on classroom technology tools.
7. Using Digital Tools to Customize Learning
Digital tools and instructional technology resources allow for students to learn according to their learning style. Leveraging these resources creates instructional opportunities for teachers to flip their classroom.
8. Using Videos in a Flipped Classroom
In this lesson we'll explore some resources for integrating video into flipping your classroom. You'll learn of some places to find educational videos as well as tools for making your own! A short quiz follows.
9. Digital Citizenship: Teaching Responsible Use of Technology
Students become digital citizens at a very young age as they learn to use more digital devices. This lesson provides you with tips and strategies for helping your students become responsible digital citizens.
10. Technology Ethics in the Classroom
The accessibility of information through technology is endless. In the classroom, students and teachers must follow ethical guidelines for appropriate use. In this lesson you will learn what some of the expectations are and how to use them.
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Other chapters within the How to Flip Your Classroom course
- Introduction to Flipped Classrooms
- Constructivist Learning & Flipped Classrooms
- Active Learning & Flipped Classrooms
- Problem-Based Learning & Flipped Classrooms
- Collaborative Learning & Group Work in a Flipped Classroom
- Developing Flipped Lessons
- Student Engagement & Assessment in Flipped Classroom
- Reflection & Growth in Flipped Classrooms
- Flipped Learning Case Studies