Game Programming Career Education in Irving, TX with School Info

Research game programming degrees in Irving, TX, which currently has three schools offering programs. Read an overview of degree programs, admission info and program requirements for these Irving-area schools and decide which program is right for you.

Comparison of Irving Game Programming Schools

Aspiring game developers in the Irving area have at least three schools to choose from that offer relevant programs. The University of Texas at Dallas offers bachelor's and graduate degrees in game design and programming, and it's also the most expensive. Richland College is the closest to downtown Irving and offers an associate degree in interactive simulation and game technology. Finally, Collin College has been around for nearly 30 years and offers certificates and an associate degree in game programming.

University of Texas at Dallas Richland College Collin College
Game Design Degrees Offered Bachelor of Arts: Arts, Technology, and Emerging Communication;
Master of Arts: Arts, Technology, and Emerging Communication; Master of Fine Arts: Arts, Technology, and Emerging Communication;
Doctor of Philosophy: Arts, Technology, and Emerging Communication
Associate of Applied Science in Interactive Simulation and Game Technology Certificate in Animation - Game Art;
Advanced Certificate in Animation - Game Art;
Associate of Applied Science in Animation-Game Art
Related Programs Offered Bachelor of Science in Software Engineering Associate of Science in Computer Science Associate of Applied Science in Graphic Design;
Various certificates in graphic design
School Type 4-year; public* 2-year; public* 2-year; public*
Total Enrollment (2017) 27,642* 18,794* 31,609*
Campus Setting Midsize city* Large city* Midsize suburb*
Undergraduate Tuition and Fees (2017-2018) $11,528 for in-state; $29,656 for out-of-state* $1,770 for in-district; $3,330 for in-state; $5,220 for out-of-state* $1,384 for in-district; $2,644 for in-state; $4,474 for out-of-state*
% of First-Year Students Receiving Financial Aid (2017) 74%* 55%* 36%*
Acceptance Rate (2017) 76%* N/A - Open admission policy* N/A - Open admission policy*
Retention Rate (2017) 88% for full-time students; 74% for part-time students* 67% for full-time students; 45% for part-time students* 66% for full-time students; 53% for part-time students*
Graduation Rate 69% (for students beginning in 2011)* 15% (for students beginning in 2014)* 16% (for students beginning in 2014)*
Relevant Facilities or Resources New Arts and Technology Building (2013) Microsoft Office 365 free for students All associate faculty in Communication Design department are practicing professionals
Noteworthy Ranked as the 41st best value among public colleges in 2017 by Kiplinger's Personal Finance** Named as Military Friendly for 9th consecutive year in 2018 First Texas community college to offer university pre-admission for guaranteed admission to partner university***
Distance from downtown 15 miles 15 miles 30 miles

Source: *NCES College Navigator, **Kiplinger's Personal Finance, ***Collin College Community College District


Game Programming Degrees at the University of Texas at Dallas

The University of Texas at Dallas (UT Dallas) offers game programming education as part of its Arts and Technology program, which combines computer science, engineering, creative arts and humanities into a single degree. The university offers undergraduate and graduate degrees in this field. Students are able to personalize this program to their areas of interest, as well as participate in group projects.

Bachelor in Arts: Arts, Technology, and Emerging Communication

UT Dallas offers a Bachelor of Arts in Arts and Technology that allows students to meld their computer programming skills with artistic influences in areas such as mobile gaming systems, social networking and 3D animation. Students are introduced to gaming, electronic and digital communications and computer animation processes. They learn basic design practices, 3D modeling, lighting and composition. Courses include the history of role-playing games, project management, digital video production, emergent media and mass communications.

Master of Arts: Arts, Technology, and Emerging Communication

The university's Master of Arts in Arts and Technology is intended for professionals seeking enhanced training, as well as for individuals pursuing a doctoral degree in a related field. This 36-semester hour program offers advanced training in computer-based arts and interactive media. The program emphasizes critical thinking and creative work. Courses include the aesthetics of interactive arts, game production, animation studio, theories of virtual environments and animation workshops.

Master of Fine Arts: Arts, Technology, and Emerging Communication

UT Dallas' Master of Fine Arts in Arts and Technology program is for students wishing to teach arts and technology, as well as for individuals interested in professional work. This program places a greater emphasis on the creation and application of computer-based narrative and arts. This 54-semester hour program includes completion of a substantial advanced project. Courses include computer imaging, 3D modeling and texturing, computer-mediated communication, Internet studio, rigging and advanced computer game design and development.

Doctor of Philosophy: Arts, Technology, and Emerging Communication

Students focused in game design research may pursue a Doctor of Philosophy in Arts and Technology at UT Dallas. This advanced degree program is for professionals seeking to develop new commercial, cultural or artistic applications in emerging media and digital technology. It is also intended for individuals who want to teach arts and technology courses at the collegiate level. This program requires a minimum of 60 semester hours beyond a master's degree. Doctorate candidates must also pass field examinations, as well as complete and defend a dissertation.

Game Programming Degrees at Richland College

Richland College offers an associate degree in interactive simulation and game technology program taught by faculty members with real-world experience in game design. This program is designed for graduates seeking entry-level employment in the electronic game, entertainment and communication industries.

Associate of Applied Science in Interactive Simulation and Game Technology

The college's Associate of Applied Science in Interactive Simulation and Game Technology program introduces students to game development and design, basic animation, digital imaging and digital art. Students learn how to create 3D modeling and rendering and interactive storyboards. They also learn how to program animation. Students may specialize in artistry and animation, educational game design or programming. Courses include game and simulation programming, artificial intelligence programming, video graphics and special effects and multi-user game programming. Students must complete a group game and simulation project.

Game Programming Degrees at Collin College

Collin College offers an associate degree in animation with a game art track for students interested in game programming. The program is offered by the college's Communication Design department, and it covers training in animation, graphic design, web and interactive design and in digital video. Current industry practices are a focus on classroom instruction, and guest speakers include industry professionals.

Certificate in Animation with a Game Art Track

The college's Certificate in Animation - Game Art Track program teaches students about computer graphics, 3D modeling, storyboards and digital imaging. Students learn about game design and development, and video graphics and visual effects. This 42-credit hour program also requires completion of a capstone project in which students must develop an animation portfolio or participation in a group game and simulation project.

Associate of Applied Science in Animation - Game Art Track

The college's Associate of Applied Science in Animation - Game Art Track is a 60-credit hour degree program that emphasizes game development and 2D and 3D animation skills. Students learn how to combine advanced 3D computer graphics with game engines as part of a group project. They learn about the history of animation techniques and about subjects such as digital sound, drawing, basic animation, art appreciation and file-style 3D animation production. General education requirements include courses in topics like math and psychology.


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