Graduate courses in instructional design can lead to a master's degree or a graduate certificate. A master's degree is the most common educational requirement for instructional designer positions, although a certificate program is useful for gaining some competency in the field. Depending on the school where one studies and the program type, there may be opportunities to develop a portfolio of work, complete a capstone project, study independently or do an internship.
Here are a few common concepts found in instructional design graduate courses:
- Analyze different types of learners
- Computers in the classroom
- Productive media experiences
- Observation of methods and goals
- Multimedia tools
List of Courses
Introduction to Instructional Design Course
This introductory course provides background information about the field of instructional design. Students learn the theories and analyze learning modules. There is discussion of the various schools of thought on education and learning. Pedagogy may be one of the topics examined. This course is a mandatory beginner's course.
Computer-Based Training Course
In this course, students look at computer programs and examine what is needed for alternative training programs. Students consider sound, images and technology along with the psychology of a learner. Working together as a class or separated into groups, students may try their hands at creating computer-based instruction (CBI) programs. Students look at trends, feedback strategies, error checking and CBI standards.
Integration of Multimedia Course
Following the computer based training course, students may want to take a course in integration of multimedia in classrooms. This course provides an opportunity to view multimedia instruction through technology, multimedia experiences and multimedia projects. Students discuss how classrooms and educational organizations can be set up with multiple technological and media outlets.
Assessment Methods Course
Through this course, students learn to set up goals and assessment methods for technology-based learning. Teachers will cover how goals should be set up through group studies and target audiences. Through feedback and measurement of learning experiences, students can then better judge what type of assessment levels will be needed in a classroom setting. Through this process, students also learn how to spot gaps and problems in a program and how they should be solved.
In this course students have the opportunity to create a multimedia lesson plan or prototype for integration into schools. Video production and digital camera handling may be used as an alternative form of multimedia. Students may prototype computer hardware or software that uses audio, and video that works as interactive instruction.